Skills

Maya, Zbursh, Mudbox, Mari, Photoshop, Substance Painter, UV layout, Vray, Unreal, Marvelous designer, Nuke

About Yilong Mu

3D Modeling
Texture&Lighting

As an experience 3D Modeling and Texture Lighting artist in the animation industry, I am very experienced in organic and hard surface modeling. I can use all the mainstream 3D programs as well. Also for texture lighting, I can skillful use VRAY rendering engine.

EXPERIENCE

Lead 3D Modeling Texturing & Lighting Artist “Air Pirate” |2016-2017

-Produced 7 3D models including Organic and hard surface

-Unwrapped 7 UVS and Cleaned up

-Baked Normal/Displacement maps

-Textured 7 3Dmodels

-Established Key Lighting set-ups and look development

-Lighting,Rendering and Compositing

 

3D Prop Artist   “Underwater Dining Room”|2016-2017

-Modeled and modified 10+ 3D hard surface models.

-Unfold 10+ UVS and Cleaned up

-Baked 10+ normal/displacement maps

 

3D  Modeler  Chongqing Siruide Science & Technology Co,Ltd |2017-2018

- 3D Scan

- Modified and cleaned up 10+ UVS

 

Texturing Artist “Foodie Cat” San Francisco Giant|2017

-Textured 5 props for “Foodie Cat”

-Rendering and compositing

 

3D Modeling Artist “Specimen” Personal short film|2016

-Recreated and translated 2D work to 3D models

-Unfold UVS and cleaned up

 

Lighting Artist   Studio X   “Call Me” |2017

-Created Lighting for shots, rendering and compositing

-Matched Lighting in Nuke

 

Interior Designer    SHE Decoration Company (Chongqing)|2013-2014

-Designed more than 3 Interior Decoration show room for personal clients

 

EDUCATION

Master of Fine art |2017

Animation and Visual Effects

Academy of Art University, San Francisco

 

Bachelor of Art|2014

2D Animation

Chongqing technical and business university

Address

San Francisco

Contact

4158665705

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